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Joystick Magazine 2000 November
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cd joystick no120 novembre 2000 cd 1.iso
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Program_Executable_Files
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walking_mine.gsh
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2000-08-22
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// defines Walking Mine
////////////////////////////////////////////////////////////////////////////////////
// start wrapper - prevent multiple inclusions or recursive inclusions
//(this currently causes 'unrecognized preprocessor directive' warnings, until implemented)
#ifndef INCLUDED_WALKING_MINE_GSH
#define INCLUDED_WALKING_MINE_GSH
////////////////////////////////////////////////////////////////////////////////////
#include "defaults.gsh"
#include "minefrag.gsh"
hierarchy Hcy_Minebot
{
file "units\minebot.RIF"
name "minebot"
hotspot ""
}
character Chr_Walking_Mine : Chr_DefaultBaddie
{
turning speed 0.3
walking speed 1
strength 20 // can absorb a small amount of damage
aim 0 // spot on!
sight angle 30 // in degrees
sight range 20 // in metres
hearing range 15 // in metres
aggression 1 // from 0 to 1
always cpu controlled yes
vision cone no
}
character Chr_mini_Walking_Mine : Chr_DefaultBaddie
{
turning speed 0.3
walking speed 1
strength 20 // can absorb a small amount of damage
aim 0 // spot on!
sight angle 30 // in degrees
sight range 20 // in metres
hearing range 15 // in metres
aggression 1 // from 0 to 1
size 0.7
always cpu controlled yes
vision cone no
}
role Rol_Walking_Mine : Rol_DefaultRobot
{
shape Hcy_Minebot
character Chr_Walking_Mine
identifier "minebot"
destructibility Frg_Minebot
ai minebot
limit 80 // damage done
}
role Rol_Smartbot : Rol_DefaultRobot
{
shape Hcy_Minebot
character Chr_Walking_Mine
identifier "smartbot"
destructibility Frg_Minebot
ai swarm
limit 60 // damage done
}
character Chr_Mini_Minebot : Chr_DefaultBaddie
{
turning speed 0.3
walking speed 1
strength 20 // can absorb a small amount of damage
aim 0 // spot on!
sight angle 30 // in degrees
sight range 15 // in metres
hearing range 15 // in metres
aggression 1 // from 0 to 1
size 0.7
always cpu controlled yes
vision cone no
}
role Rol_Mini_Minebot : Rol_DefaultRobot
{
shape Hcy_Minebot
character Chr_Mini_Minebot
identifier "mini_minebot"
destructibility Frg_Minebot
ai minebot
limit 30 // damage done
}
role Rol_mini_Smartbot : Rol_DefaultRobot
{
shape Hcy_Minebot
character Chr_mini_Walking_Mine
identifier "mini_smartbot"
destructibility Frg_Minebot
ai swarm
limit 30 // damage done
}
////////////////////////////////////////////////////////////////////////////////////
// end wrapper - for preventing multiple or recursive inclusions
#endif // !INCLUDED_WALKING_MINE_GSH